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Update variable names
Also cleans up some weird code
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@ -53,9 +53,9 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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},
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});
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Favourited.ValueChanged += e =>
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Favourited.ValueChanged += favourited =>
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{
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if (e.NewValue)
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if (favourited.NewValue)
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{
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pink.FadeIn(200);
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icon.Icon = FontAwesome.fa_heart;
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