mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Update variable names
Also cleans up some weird code
This commit is contained in:
@ -148,7 +148,7 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
joinedColour = colours.Blue;
|
||||
hoverColour = colours.Yellow;
|
||||
|
||||
joinedBind.ValueChanged += e => updateColour(e.NewValue);
|
||||
joinedBind.ValueChanged += joined => updateColour(joined.NewValue);
|
||||
joinedBind.BindTo(channel.Joined);
|
||||
|
||||
joinedBind.TriggerChange();
|
||||
|
@ -125,7 +125,7 @@ namespace osu.Game.Overlays.Chat.Selection
|
||||
},
|
||||
};
|
||||
|
||||
search.Current.ValueChanged += e => sectionsFlow.SearchTerm = e.NewValue;
|
||||
search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue;
|
||||
}
|
||||
|
||||
public void UpdateAvailableChannels(IEnumerable<Channel> channels)
|
||||
|
Reference in New Issue
Block a user