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Update variable names
Also cleans up some weird code
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@ -125,7 +125,7 @@ namespace osu.Game.Overlays.Chat.Selection
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},
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};
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search.Current.ValueChanged += e => sectionsFlow.SearchTerm = e.NewValue;
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search.Current.ValueChanged += term => sectionsFlow.SearchTerm = term.NewValue;
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}
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public void UpdateAvailableChannels(IEnumerable<Channel> channels)
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