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Update variable names
Also cleans up some weird code
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@ -175,10 +175,10 @@ namespace osu.Game.Overlays.Volume
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}
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}
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};
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Bindable.ValueChanged += e =>
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Bindable.ValueChanged += volume =>
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{
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this.TransformTo("DisplayVolume",
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e.NewValue,
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volume.NewValue,
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400,
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Easing.OutQuint);
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};
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