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Update variable names
Also cleans up some weird code
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@ -61,7 +61,7 @@ namespace osu.Game.Screens.Edit.Components
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}
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};
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tabs.Current.ValueChanged += e => Beatmap.Value.Track.Tempo.Value = e.NewValue;
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tabs.Current.ValueChanged += tempo => Beatmap.Value.Track.Tempo.Value = tempo.NewValue;
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}
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protected override bool OnKeyDown(KeyDownEvent e)
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