Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -117,7 +117,7 @@ namespace osu.Game.Screens.Menu
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio, IdleTracker idleTracker)
{
isIdle.ValueChanged += e => updateIdleState(e.NewValue);
isIdle.ValueChanged += idle => updateIdleState(idle.NewValue);
if (idleTracker != null) isIdle.BindTo(idleTracker.IsIdle);