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Update variable names
Also cleans up some weird code
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@ -159,7 +159,7 @@ namespace osu.Game.Screens.Play
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// the final usable gameplay clock with user-set offsets applied.
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var offsetClock = new FramedOffsetClock(platformOffsetClock);
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userAudioOffset.ValueChanged += e => offsetClock.Offset = e.NewValue;
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userAudioOffset.ValueChanged += offset => offsetClock.Offset = offset.NewValue;
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userAudioOffset.TriggerChange();
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ScoreProcessor = RulesetContainer.CreateScoreProcessor();
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