Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -104,7 +104,7 @@ namespace osu.Game.Screens.Play
{
State = Visibility.Visible;
replayLoaded.ValueChanged += e => AllowSeeking = e.NewValue;
replayLoaded.ValueChanged += loaded => AllowSeeking = loaded.NewValue;
replayLoaded.TriggerChange();
}