Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -37,9 +37,9 @@ namespace osu.Game.Screens.Select.Carousel
{
DrawableRepresentation = new Lazy<DrawableCarouselItem>(CreateDrawableRepresentation);
Filtered.ValueChanged += e =>
Filtered.ValueChanged += filtered =>
{
if (e.NewValue && State.Value == CarouselItemState.Selected)
if (filtered.NewValue && State.Value == CarouselItemState.Selected)
State.Value = CarouselItemState.NotSelected;
};
}