Update variable names

Also cleans up some weird code
This commit is contained in:
Dean Herbert
2019-02-22 17:51:39 +09:00
parent 2c9e6adfd4
commit 3fe4b8fd1c
69 changed files with 166 additions and 165 deletions

View File

@ -42,10 +42,10 @@ namespace osu.Game.Skinning
CurrentSkinInfo.Value = SkinInfo.Default;
};
CurrentSkinInfo.ValueChanged += e => CurrentSkin.Value = getSkin(e.NewValue);
CurrentSkin.ValueChanged += e =>
CurrentSkinInfo.ValueChanged += skin => CurrentSkin.Value = getSkin(skin.NewValue);
CurrentSkin.ValueChanged += skin =>
{
if (e.NewValue.SkinInfo != CurrentSkinInfo.Value)
if (skin.NewValue.SkinInfo != CurrentSkinInfo.Value)
throw new InvalidOperationException($"Setting {nameof(CurrentSkin)}'s value directly is not supported. Use {nameof(CurrentSkinInfo)} instead.");
SourceChanged?.Invoke();