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Update variable names
Also cleans up some weird code
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@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual
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void setState(Visibility state) => AddStep(state.ToString(), () => manager.State = state);
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void checkProgressingCount(int expected) => AddAssert($"progressing count is {expected}", () => progressingNotifications.Count == expected);
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manager.UnreadCount.ValueChanged += e => { displayedCount.Text = $"displayed count: {e.NewValue}"; };
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manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count.NewValue}"; };
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setState(Visibility.Visible);
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AddStep(@"simple #1", sendHelloNotification);
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