Require ScoreProcessor to receive ruleset

This commit is contained in:
Dan Balasescu
2022-03-14 15:51:10 +09:00
parent 9cc7f70872
commit 3fff7f4b7e
30 changed files with 88 additions and 44 deletions

View File

@ -25,7 +25,7 @@ namespace osu.Game.Tests.Gameplay
{
var beatmap = new Beatmap<HitObject> { HitObjects = { new HitObject() } };
var scoreProcessor = new ScoreProcessor();
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap);
// Apply a miss judgement
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Gameplay
{
var beatmap = new Beatmap<HitObject> { HitObjects = { new HitObject() } };
var scoreProcessor = new ScoreProcessor();
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap);
// Apply a judgement
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Gameplay
{
var beatmap = new Beatmap<HitObject> { HitObjects = { new HitCircle() } };
var scoreProcessor = new ScoreProcessor();
var scoreProcessor = new ScoreProcessor(new OsuRuleset());
scoreProcessor.ApplyBeatmap(beatmap);
scoreProcessor.ApplyResult(new JudgementResult(beatmap.HitObjects[0], new TestJudgement(HitResult.Great)) { Type = HitResult.Great });