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Require ScoreProcessor to receive ruleset
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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Skinning;
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@ -24,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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private HUDOverlay hudOverlay;
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[Cached]
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private ScoreProcessor scoreProcessor = new ScoreProcessor();
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private ScoreProcessor scoreProcessor = new ScoreProcessor(new OsuRuleset());
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[Cached(typeof(HealthProcessor))]
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private HealthProcessor healthProcessor = new DrainingHealthProcessor(0);
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