Set RelativeSizeAxes for updated FillMode behavior

This commit is contained in:
Thomas Müller
2017-06-28 12:24:23 +03:00
parent e6818a45be
commit 40225238d9
15 changed files with 15 additions and 2 deletions

View File

@ -438,6 +438,7 @@ namespace osu.Game.Screens.Multiplayer
{
new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
FillMode = FillMode.Fill,