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Set RelativeSizeAxes for updated FillMode behavior
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@ -163,6 +163,7 @@ namespace osu.Game.Screens.Ranking
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.2f,
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Texture = Beatmap?.Background,
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Anchor = Anchor.Centre,
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@ -343,6 +343,7 @@ namespace osu.Game.Screens.Ranking
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{
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cover = new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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FillMode = FillMode.Fill,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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