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Set RelativeSizeAxes for updated FillMode behavior
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@ -152,6 +152,7 @@ namespace osu.Game.Screens.Select
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// Zoomed-in and cropped beatmap background
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new BeatmapBackgroundSprite(beatmap)
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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