mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 07:33:55 +09:00
Merge branch 'master' into playsongselect-exit-fix
This commit is contained in:
@ -135,7 +135,7 @@ namespace osu.Game.Screens.Menu
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switch (args.Key)
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{
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case Key.Space:
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osuLogo.TriggerClick(state);
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osuLogo.TriggerOnClick(state);
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return true;
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case Key.Escape:
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switch (State)
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@ -144,7 +144,7 @@ namespace osu.Game.Screens.Menu
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State = MenuState.Initial;
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return true;
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case MenuState.Play:
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backButton.TriggerClick();
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backButton.TriggerOnClick();
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return true;
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}
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@ -178,10 +178,10 @@ namespace osu.Game.Screens.Menu
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State = MenuState.TopLevel;
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return;
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case MenuState.TopLevel:
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buttonsTopLevel.First().TriggerClick();
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buttonsTopLevel.First().TriggerOnClick();
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return;
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case MenuState.Play:
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buttonsPlay.First().TriggerClick();
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buttonsPlay.First().TriggerOnClick();
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return;
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}
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}
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@ -36,6 +36,8 @@ namespace osu.Game.Screens.Menu
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public MenuSideFlashes()
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{
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EarlyActivationMilliseconds = box_fade_in_time;
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RelativeSizeAxes = Axes.Both;
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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259
osu.Game/Screens/Multiplayer/DrawableRoom.cs
Normal file
259
osu.Game/Screens/Multiplayer/DrawableRoom.cs
Normal file
@ -0,0 +1,259 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Localisation;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Screens.Multiplayer
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{
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public class DrawableRoom : ClickableContainer
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{
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private const float content_padding = 5;
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private const float height = 90;
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private readonly Box sideStrip;
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private readonly UpdateableAvatar avatar;
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private readonly OsuSpriteText name;
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private readonly Container flagContainer;
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private readonly OsuSpriteText host;
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private readonly OsuSpriteText rankBounds;
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private readonly OsuSpriteText status;
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private readonly FillFlowContainer<OsuSpriteText> beatmapInfoFlow;
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private readonly OsuSpriteText beatmapTitle;
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private readonly OsuSpriteText beatmapDash;
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private readonly OsuSpriteText beatmapArtist;
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private OsuColour colours;
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private LocalisationEngine localisation;
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public readonly Room Room;
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public DrawableRoom(Room room)
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{
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Room = room;
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RelativeSizeAxes = Axes.X;
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Height = height;
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CornerRadius = 5;
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Masking = true;
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Shadow,
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Colour = Color4.Black.Opacity(40),
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Radius = 5,
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};
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(34),
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},
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sideStrip = new Box
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{
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RelativeSizeAxes = Axes.Y,
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Width = content_padding,
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},
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avatar = new UpdateableAvatar
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{
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Size = new Vector2(Height - content_padding* 2),
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Masking = true,
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CornerRadius = 5f,
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Margin = new MarginPadding { Left = content_padding * 2, Top = content_padding },
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = content_padding, Bottom = content_padding, Left = Height + content_padding * 2, Right = content_padding },
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(5f),
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Children = new Drawable[]
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{
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name = new OsuSpriteText
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{
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TextSize = 18,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = 20f,
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5f, 0f),
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Children = new Drawable[]
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{
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flagContainer = new Container
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{
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Width = 30f,
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RelativeSizeAxes = Axes.Y,
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},
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new Container
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{
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Width = 40f,
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RelativeSizeAxes = Axes.Y,
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},
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new OsuSpriteText
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{
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Text = "hosted by",
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = 14,
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},
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host = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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TextSize = 14,
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Font = @"Exo2.0-BoldItalic",
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},
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},
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},
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rankBounds = new OsuSpriteText
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Text = "#0 - #0",
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TextSize = 14,
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Margin = new MarginPadding { Right = 10 },
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},
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},
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},
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},
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Margin = new MarginPadding { Bottom = content_padding },
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Children = new Drawable[]
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{
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status = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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beatmapInfoFlow = new FillFlowContainer<OsuSpriteText>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Horizontal,
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Children = new[]
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{
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beatmapTitle = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-BoldItalic",
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},
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beatmapDash = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-RegularItalic",
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},
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beatmapArtist = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-RegularItalic",
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},
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},
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},
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},
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},
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},
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},
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};
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Room.Name.ValueChanged += displayName;
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Room.Host.ValueChanged += displayUser;
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Room.Status.ValueChanged += displayStatus;
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Room.Beatmap.ValueChanged += displayBeatmap;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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{
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this.localisation = localisation;
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this.colours = colours;
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beatmapInfoFlow.Colour = rankBounds.Colour = colours.Gray9;
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host.Colour = colours.Blue;
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displayStatus(Room.Status.Value);
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}
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private void displayName(string value)
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{
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name.Text = value;
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}
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private void displayUser(User value)
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{
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avatar.User = value;
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host.Text = value.Username;
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flagContainer.Children = new[] { new DrawableFlag(value.Country?.FlagName ?? @"__") { RelativeSizeAxes = Axes.Both } };
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}
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private void displayStatus(RoomStatus value)
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{
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if (value == null) return;
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status.Text = value.Message;
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foreach (Drawable d in new Drawable[] { sideStrip, status })
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d.FadeColour(value.GetAppropriateColour(colours), 100);
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}
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private void displayBeatmap(BeatmapMetadata value)
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{
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if (value != null)
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{
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beatmapTitle.Current = localisation.GetUnicodePreference(value.TitleUnicode, value.Title);
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(value.ArtistUnicode, value.Artist);
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}
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else
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{
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beatmapTitle.Current = null;
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beatmapArtist.Current = null;
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beatmapTitle.Text = @"Changing map";
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beatmapDash.Text = string.Empty;
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beatmapArtist.Text = string.Empty;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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Room.Name.ValueChanged -= displayName;
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Room.Host.ValueChanged -= displayUser;
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Room.Status.ValueChanged -= displayStatus;
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Room.Beatmap.ValueChanged -= displayBeatmap;
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base.Dispose(isDisposing);
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}
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}
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}
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play
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{
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if (!args.Repeat && args.Key == Key.Escape)
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{
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Buttons.Children.Last().TriggerClick();
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Buttons.Children.Last().TriggerOnClick();
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return true;
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}
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@ -131,13 +131,13 @@ namespace osu.Game.Screens.Play
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public override bool HandleInput => true;
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerKeyDown(state, args));
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerOnKeyDown(state, args));
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => target.Children.Any(c => c.TriggerKeyUp(state, args));
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => target.Children.Any(c => c.TriggerOnKeyUp(state, args));
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => target.Children.Any(c => c.TriggerMouseDown(state, args));
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => target.Children.Any(c => c.TriggerOnMouseDown(state, args));
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => target.Children.Any(c => c.TriggerMouseUp(state, args));
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => target.Children.Any(c => c.TriggerOnMouseUp(state, args));
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}
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}
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}
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@ -136,7 +136,7 @@ namespace osu.Game.Screens.Play
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{
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if (!args.Repeat && args.Key == Key.Escape)
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{
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Buttons.Children.First().TriggerClick();
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Buttons.Children.First().TriggerOnClick();
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return true;
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}
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@ -293,7 +293,7 @@ namespace osu.Game.Screens.Play
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protected override bool OnExiting(Screen next)
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{
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if (HasFailed || !ValidForResume || pauseContainer.AllowExit || HitRenderer.HasReplayLoaded)
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if (HasFailed || !ValidForResume || pauseContainer?.AllowExit != false || HitRenderer?.HasReplayLoaded != false)
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{
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fadeOut();
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return base.OnExiting(next);
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@ -310,7 +310,7 @@ namespace osu.Game.Screens.Play
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HitRenderer?.FadeOut(fade_out_duration);
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Content.FadeOut(fade_out_duration);
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hudOverlay.ScaleTo(0.7f, fade_out_duration * 3, EasingTypes.In);
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hudOverlay?.ScaleTo(0.7f, fade_out_duration * 3, EasingTypes.In);
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Background?.FadeTo(1f, fade_out_duration);
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}
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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play
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switch (args.Key)
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{
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case Key.Space:
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button.TriggerClick();
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button.TriggerOnClick();
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return true;
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}
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@ -154,7 +154,8 @@ namespace osu.Game.Screens.Select
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public void Deactivate()
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{
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searchTextBox.HoldFocus = false;
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searchTextBox.TriggerFocusLost();
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if (searchTextBox.HasFocus)
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inputManager.ChangeFocus(searchTextBox);
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}
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public void Activate()
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@ -164,9 +165,13 @@ namespace osu.Game.Screens.Select
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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[BackgroundDependencyLoader(permitNulls:true)]
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private void load(OsuColour colours, OsuGame osu)
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private InputManager inputManager;
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, OsuGame osu, UserInputManager inputManager)
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{
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this.inputManager = inputManager;
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sortTabs.AccentColour = colours.GreenLight;
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if (osu != null)
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|
Reference in New Issue
Block a user