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Merge branch 'master' into fix-combo-break-sounds
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@ -261,14 +261,14 @@ namespace osu.Game.Screens.Play
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// bind clock into components that require it
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DrawableRuleset.IsPaused.BindTo(GameplayClockContainer.IsPaused);
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DrawableRuleset.OnNewResult += r =>
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DrawableRuleset.NewResult += r =>
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{
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HealthProcessor.ApplyResult(r);
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ScoreProcessor.ApplyResult(r);
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gameplayBeatmap.ApplyResult(r);
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};
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DrawableRuleset.OnRevertResult += r =>
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DrawableRuleset.RevertResult += r =>
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{
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HealthProcessor.RevertResult(r);
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ScoreProcessor.RevertResult(r);
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