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https://github.com/osukey/osukey.git
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Add visual highlighting on song select panel hover
Prerequisite for adding hover sound effects. Didn't feel right without this change.
This commit is contained in:
@ -3,12 +3,15 @@
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using System;
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using System;
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using osu.Framework;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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namespace osu.Game.Beatmaps.Drawables
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namespace osu.Game.Beatmaps.Drawables
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{
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{
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@ -22,6 +25,10 @@ namespace osu.Game.Beatmaps.Drawables
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private readonly Container nestedContainer;
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private readonly Container nestedContainer;
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private readonly Container borderContainer;
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private readonly Box hoverLayer;
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protected override Container<Drawable> Content => nestedContainer;
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protected override Container<Drawable> Content => nestedContainer;
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protected Panel()
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protected Panel()
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@ -29,20 +36,53 @@ namespace osu.Game.Beatmaps.Drawables
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Height = MAX_HEIGHT;
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Height = MAX_HEIGHT;
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RelativeSizeAxes = Axes.X;
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RelativeSizeAxes = Axes.X;
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AddInternal(nestedContainer = new Container
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AddInternal(borderContainer = new Container
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Masking = true,
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CornerRadius = 10,
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CornerRadius = 10,
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BorderColour = new Color4(221, 255, 255, 255),
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BorderColour = new Color4(221, 255, 255, 255),
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Children = new Drawable[]
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{
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nestedContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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hoverLayer = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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Blending = new BlendingParameters { Mode = BlendingMode.Additive },
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},
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}
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});
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});
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Alpha = 0;
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Alpha = 0;
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}
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}
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protected override bool OnHover(InputState state)
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{
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hoverLayer.FadeIn(100, Easing.OutQuint);
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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hoverLayer.FadeOut(1000, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hoverLayer.Colour = colours.Blue.Opacity(0.1f);
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}
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public void SetMultiplicativeAlpha(float alpha)
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public void SetMultiplicativeAlpha(float alpha)
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{
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{
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nestedContainer.Alpha = alpha;
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borderContainer.Alpha = alpha;
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}
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}
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protected override void LoadComplete()
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protected override void LoadComplete()
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@ -94,8 +134,8 @@ namespace osu.Game.Beatmaps.Drawables
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protected virtual void Selected()
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protected virtual void Selected()
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{
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{
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nestedContainer.BorderThickness = 2.5f;
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borderContainer.BorderThickness = 2.5f;
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nestedContainer.EdgeEffect = new EdgeEffectParameters
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borderContainer.EdgeEffect = new EdgeEffectParameters
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{
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{
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Type = EdgeEffectType.Glow,
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Type = EdgeEffectType.Glow,
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Colour = new Color4(130, 204, 255, 150),
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Colour = new Color4(130, 204, 255, 150),
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@ -106,8 +146,8 @@ namespace osu.Game.Beatmaps.Drawables
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protected virtual void Deselected()
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protected virtual void Deselected()
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{
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{
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nestedContainer.BorderThickness = 0;
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borderContainer.BorderThickness = 0;
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nestedContainer.EdgeEffect = new EdgeEffectParameters
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borderContainer.EdgeEffect = new EdgeEffectParameters
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{
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{
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Type = EdgeEffectType.Shadow,
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Type = EdgeEffectType.Shadow,
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Offset = new Vector2(1),
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Offset = new Vector2(1),
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