mirror of
https://github.com/osukey/osukey.git
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Merge remote-tracking branch 'origin/master' into non-null-ruleset
# Conflicts: # osu.Game/Screens/Select/FilterControl.cs
This commit is contained in:
@ -64,7 +64,7 @@ namespace osu.Game.Screens.Select
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Sort = sort,
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SearchText = searchTextBox.Text,
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AllowConvertedBeatmaps = showConverted,
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Ruleset = ruleset
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Ruleset = ruleset.Value
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};
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public Action Exit;
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@ -166,14 +166,14 @@ namespace osu.Game.Screens.Select
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searchTextBox.HoldFocus = true;
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}
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private Bindable<bool> showConverted;
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public readonly Box Background;
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuColour colours, Bindable<RulesetInfo> parentRuleset, OsuConfigManager config)
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private void load(OsuColour colours, IBindable<RulesetInfo> parentRuleset, OsuConfigManager config)
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{
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sortTabs.AccentColour = colours.GreenLight;
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@ -181,8 +181,7 @@ namespace osu.Game.Screens.Select
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showConverted.ValueChanged += val => updateCriteria();
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ruleset.BindTo(parentRuleset);
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ruleset.ValueChanged += val => updateCriteria();
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ruleset.TriggerChange();
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ruleset.BindValueChanged(val => updateCriteria(), true);
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}
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private void updateCriteria() => FilterChanged?.Invoke(CreateCriteria());
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@ -32,7 +32,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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private FillFlowContainer<LeaderboardScore> scrollFlow;
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private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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public Action<Score> ScoreSelected;
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@ -146,7 +146,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
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break;
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case PlaceholderState.NotSupporter:
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replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!"));
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replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!"));
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break;
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default:
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replacePlaceholder(null);
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@ -193,7 +193,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(APIAccess api, Bindable<RulesetInfo> parentRuleset)
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private void load(APIAccess api, IBindable<RulesetInfo> parentRuleset)
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{
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this.api = api;
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@ -332,23 +332,4 @@ namespace osu.Game.Screens.Select.Leaderboards
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}
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}
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}
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public enum LeaderboardScope
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{
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Local,
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Country,
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Global,
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Friend,
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}
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public enum PlaceholderState
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{
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Successful,
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Retrieving,
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NetworkFailure,
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Unavailable,
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NoScores,
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NotLoggedIn,
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NotSupporter,
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}
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}
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13
osu.Game/Screens/Select/Leaderboards/LeaderboardScope.cs
Normal file
13
osu.Game/Screens/Select/Leaderboards/LeaderboardScope.cs
Normal file
@ -0,0 +1,13 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public enum LeaderboardScope
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{
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Local,
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Country,
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Global,
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Friend,
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}
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}
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@ -2,10 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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@ -15,22 +12,13 @@ namespace osu.Game.Screens.Select.Leaderboards
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public MessagePlaceholder(string message)
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{
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Direction = FillDirection.Horizontal;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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AddIcon(FontAwesome.fa_exclamation_circle, cp =>
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{
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new SpriteIcon
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{
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Icon = FontAwesome.fa_exclamation_circle,
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Size = new Vector2(26),
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Margin = new MarginPadding { Right = 10 },
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},
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new OsuSpriteText
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{
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Text = this.message = message,
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TextSize = 22,
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},
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};
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cp.TextSize = TEXT_SIZE;
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cp.Padding = new MarginPadding { Right = 10 };
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});
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AddText(this.message = message);
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}
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public override bool Equals(Placeholder other) => (other as MessagePlaceholder)?.message == message;
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@ -3,16 +3,27 @@
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public abstract class Placeholder : FillFlowContainer, IEquatable<Placeholder>
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public abstract class Placeholder : OsuTextFlowContainer, IEquatable<Placeholder>
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{
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protected const float TEXT_SIZE = 22;
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public override bool HandleMouseInput => true;
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protected Placeholder()
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: base(cp => cp.TextSize = TEXT_SIZE)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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TextAnchor = Anchor.TopCentre;
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Padding = new MarginPadding(20);
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AutoSizeAxes = Axes.Y;
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RelativeSizeAxes = Axes.X;
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}
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public virtual bool Equals(Placeholder other) => GetType() == other?.GetType();
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16
osu.Game/Screens/Select/Leaderboards/PlaceholderState.cs
Normal file
16
osu.Game/Screens/Select/Leaderboards/PlaceholderState.cs
Normal file
@ -0,0 +1,16 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Screens.Select.Leaderboards
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{
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public enum PlaceholderState
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{
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Successful,
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Retrieving,
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NetworkFailure,
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Unavailable,
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NoScores,
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NotLoggedIn,
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NotSupporter,
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}
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}
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@ -3,11 +3,9 @@
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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namespace osu.Game.Screens.Select.Leaderboards
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@ -18,22 +16,13 @@ namespace osu.Game.Screens.Select.Leaderboards
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public RetrievalFailurePlaceholder()
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{
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Direction = FillDirection.Horizontal;
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AutoSizeAxes = Axes.Both;
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Children = new Drawable[]
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AddArbitraryDrawable(new RetryButton
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{
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new RetryButton
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{
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Action = () => OnRetry?.Invoke(),
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Margin = new MarginPadding { Right = 10 },
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},
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new OsuSpriteText
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{
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Anchor = Anchor.TopLeft,
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Text = @"Couldn't retrieve scores!",
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TextSize = 22,
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},
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};
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Action = () => OnRetry?.Invoke(),
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Padding = new MarginPadding { Right = 10 }
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});
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AddText(@"Couldn't retrieve scores!");
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}
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public class RetryButton : OsuHoverContainer
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@ -44,18 +33,16 @@ namespace osu.Game.Screens.Select.Leaderboards
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public RetryButton()
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{
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Height = 26;
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Width = 26;
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AutoSizeAxes = Axes.Both;
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Child = new OsuClickableContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Action = () => Action?.Invoke(),
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Child = icon = new SpriteIcon
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{
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Icon = FontAwesome.fa_refresh,
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Size = new Vector2(26),
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Size = new Vector2(TEXT_SIZE),
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Shadow = true,
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},
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};
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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Select
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Size = new Vector2(carousel_width, 1),
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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SelectionChanged = carouselSelectionChanged,
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SelectionChanged = updateSelectedBeatmap,
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BeatmapSetsChanged = carouselBeatmapsLoaded,
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},
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FilterControl = new FilterControl
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@ -180,12 +180,14 @@ namespace osu.Game.Screens.Select
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}
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}
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
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{
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dependencies.CacheAs(this);
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dependencies.CacheAs(Ruleset);
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dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
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base.Ruleset.ValueChanged += r => updateSelectedBeatmap(beatmapNoDebounce);
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if (Footer != null)
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{
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@ -253,9 +255,6 @@ namespace osu.Game.Screens.Select
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private ScheduledDelegate selectionChangedDebounce;
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// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
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private BeatmapInfo beatmapNoDebounce;
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private void workingBeatmapChanged(WorkingBeatmap beatmap)
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{
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if (beatmap is DummyWorkingBeatmap) return;
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@ -269,11 +268,17 @@ namespace osu.Game.Screens.Select
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}
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}
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// We need to keep track of the last selected beatmap ignoring debounce to play the correct selection sounds.
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private BeatmapInfo beatmapNoDebounce;
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private RulesetInfo rulesetNoDebounce;
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/// <summary>
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/// selection has been changed as the result of interaction with the carousel.
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/// selection has been changed as the result of a user interaction.
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/// </summary>
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private void carouselSelectionChanged(BeatmapInfo beatmap)
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private void updateSelectedBeatmap(BeatmapInfo beatmap)
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{
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var ruleset = base.Ruleset.Value;
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void performLoad()
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{
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// We may be arriving here due to another component changing the bindable Beatmap.
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@ -283,19 +288,21 @@ namespace osu.Game.Screens.Select
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bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value?.BeatmapInfo.BeatmapSetInfoID;
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap.Value);
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Ruleset.Value = base.Ruleset.Value;
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ensurePlayingSelected(preview);
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}
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Ruleset.Value = ruleset;
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UpdateBeatmap(Beatmap.Value);
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}
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if (beatmap?.Equals(beatmapNoDebounce) == true)
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if (beatmap?.Equals(beatmapNoDebounce) == true && ruleset?.Equals(rulesetNoDebounce) == true)
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return;
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selectionChangedDebounce?.Cancel();
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beatmapNoDebounce = beatmap;
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rulesetNoDebounce = ruleset;
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if (beatmap == null)
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performLoad();
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@ -464,7 +471,7 @@ namespace osu.Game.Screens.Select
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{
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// in the case random selection failed, we want to trigger selectionChanged
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// to show the dummy beatmap (we have nothing else to display).
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carouselSelectionChanged(null);
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updateSelectedBeatmap(null);
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}
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}
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Reference in New Issue
Block a user