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Address issues from Joehuu review
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@ -6,14 +6,13 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Screens.Select.FooterV2
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{
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public partial class FooterV2 : Container
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public partial class FooterV2 : InputBlockingContainer
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{
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//Should be 60, setting to 50 for now for the sake of matching the current BackButton height.
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private const int height = 50;
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@ -62,7 +61,7 @@ namespace osu.Game.Screens.Select.FooterV2
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Position = new Vector2(TwoLayerButton.SIZE_EXTENDED.X + padding, 40),
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Position = new Vector2(TwoLayerButton.SIZE_EXTENDED.X + padding, 10),
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RelativeSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.X,
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Direction = FillDirection.Horizontal,
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@ -81,11 +80,5 @@ namespace osu.Game.Screens.Select.FooterV2
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}
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};
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}
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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protected override bool OnClick(ClickEvent e) => true;
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protected override bool OnHover(HoverEvent e) => true;
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}
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}
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