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Add default skin display for hyperdash droplets
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@ -4,7 +4,6 @@
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Utils;
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using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces;
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using osu.Game.Skinning;
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namespace osu.Game.Rulesets.Catch.Objects.Drawables
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@ -21,11 +20,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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[BackgroundDependencyLoader]
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private void load()
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{
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ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new Pulp
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{
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Size = Size / 4,
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AccentColour = { BindTarget = AccentColour }
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});
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ScaleContainer.Child = new SkinnableDrawable(new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece());
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}
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protected override void UpdateInitialTransforms()
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