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Rename register methods to better explain their purpose
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@ -42,7 +42,7 @@ namespace osu.Game.Online
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// Used to interact with manager classes that don't support interface types. Will eventually be replaced.
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var beatmapSetInfo = new BeatmapSetInfo { OnlineID = TrackedItem.OnlineID };
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realmSubscription = realmContextFactory.Register(realm => realm.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, changes, ___) =>
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realmSubscription = realmContextFactory.RegisterForNotifications(realm => realm.All<BeatmapSetInfo>().Where(s => s.OnlineID == TrackedItem.OnlineID && !s.DeletePending), (items, changes, ___) =>
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{
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if (items.Any())
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Schedule(() => UpdateState(DownloadState.LocallyAvailable));
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@ -78,7 +78,7 @@ namespace osu.Game.Online.Rooms
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// handles changes to hash that didn't occur from the import process (ie. a user editing the beatmap in the editor, somehow).
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realmSubscription?.Dispose();
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realmSubscription = realmContextFactory.Register(realm => filteredBeatmaps(), (items, changes, ___) =>
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realmSubscription = realmContextFactory.RegisterForNotifications(realm => filteredBeatmaps(), (items, changes, ___) =>
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{
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if (changes == null)
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return;
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@ -47,7 +47,7 @@ namespace osu.Game.Online
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Downloader.DownloadBegan += downloadBegan;
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Downloader.DownloadFailed += downloadFailed;
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realmSubscription = realmContextFactory.Register(realm => realm.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending), (items, changes, ___) =>
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realmSubscription = realmContextFactory.RegisterForNotifications(realm => realm.All<ScoreInfo>().Where(s => ((s.OnlineID > 0 && s.OnlineID == TrackedItem.OnlineID) || s.Hash == TrackedItem.Hash) && !s.DeletePending), (items, changes, ___) =>
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{
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if (items.Any())
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Schedule(() => UpdateState(DownloadState.LocallyAvailable));
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