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Rename register methods to better explain their purpose
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.Spectate
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playingUserStates.BindTo(spectatorClient.PlayingUserStates);
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playingUserStates.BindCollectionChanged(onPlayingUserStatesChanged, true);
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realmSubscription = realmContextFactory.Register(
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realmSubscription = realmContextFactory.RegisterForNotifications(
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realm => realm.All<BeatmapSetInfo>().Where(s => !s.DeletePending), beatmapsChanged);
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foreach ((int id, var _) in userMap)
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