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change to osu text flow container
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@ -111,7 +111,7 @@ namespace osu.Game.Overlays.Changelog
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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},
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},
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new TextFlowContainer(t =>
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new OsuTextFlowContainer(t =>
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{
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{
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t.Font = t.Font.With(size: 12);
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t.Font = t.Font.With(size: 12);
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t.Colour = colour.PinkLighter;
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t.Colour = colour.PinkLighter;
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