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Apply input method signature refactorings
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@ -27,10 +27,10 @@ namespace osu.Game.Screens.Play
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return base.OnKeyDown(e);
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}
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protected override bool OnKeyUp(KeyUpEvent e)
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protected override void OnKeyUp(KeyUpEvent e)
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{
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if (e.Key == Key) IsLit = false;
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return base.OnKeyUp(e);
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base.OnKeyUp(e);
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}
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}
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}
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