Use dropdown in BeatmapSearchFilterRow

This commit is contained in:
Andrei Zavatski
2020-02-18 01:04:25 +03:00
parent ae942388a2
commit 410686c8b9
2 changed files with 37 additions and 14 deletions

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing;
@ -26,11 +27,11 @@ namespace osu.Game.Tests.Visual.UserInterface
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
private readonly FillFlowContainer resizableContainer;
private readonly ReverseChildIDFillFlowContainer<Drawable> resizableContainer;
public TestSceneBeatmapSearchFilter()
{
Add(resizableContainer = new FillFlowContainer
Add(resizableContainer = new ReverseChildIDFillFlowContainer<Drawable>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,