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Use dropdown in BeatmapSearchFilterRow
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@ -7,6 +7,7 @@ using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays;
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using osu.Game.Overlays.BeatmapListing;
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@ -26,11 +27,11 @@ namespace osu.Game.Tests.Visual.UserInterface
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[Cached]
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private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
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private readonly FillFlowContainer resizableContainer;
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private readonly ReverseChildIDFillFlowContainer<Drawable> resizableContainer;
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public TestSceneBeatmapSearchFilter()
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{
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Add(resizableContainer = new FillFlowContainer
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Add(resizableContainer = new ReverseChildIDFillFlowContainer<Drawable>
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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