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Apply fixed label width to setup screen items
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@ -27,24 +27,28 @@ namespace osu.Game.Screens.Edit.Setup
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artistTextBox = new LabelledTextBox
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{
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Label = "Artist",
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FixedLabelWidth = LABEL_WIDTH,
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Current = { Value = Beatmap.Metadata.Artist },
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TabbableContentContainer = this
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},
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titleTextBox = new LabelledTextBox
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{
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Label = "Title",
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FixedLabelWidth = LABEL_WIDTH,
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Current = { Value = Beatmap.Metadata.Title },
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TabbableContentContainer = this
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},
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creatorTextBox = new LabelledTextBox
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{
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Label = "Creator",
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FixedLabelWidth = LABEL_WIDTH,
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Current = { Value = Beatmap.Metadata.AuthorString },
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TabbableContentContainer = this
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},
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difficultyTextBox = new LabelledTextBox
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{
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Label = "Difficulty Name",
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FixedLabelWidth = LABEL_WIDTH,
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Current = { Value = Beatmap.BeatmapInfo.Version },
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TabbableContentContainer = this
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},
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