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Apply fixed label width to setup screen items
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@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterfaceV2;
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using osuTK;
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namespace osu.Game.Screens.Edit.Setup
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@ -15,6 +16,11 @@ namespace osu.Game.Screens.Edit.Setup
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{
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private readonly FillFlowContainer flow;
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/// <summary>
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/// Used to align some of the child <see cref="LabelledDrawable{T}"/>s together to achieve a grid-like look.
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/// </summary>
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protected const float LABEL_WIDTH = 160;
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[Resolved]
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protected OsuColour Colours { get; private set; }
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