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https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Refactor buttons again to work with latest design guidelines
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@ -25,6 +25,7 @@ using osu.Game.Overlays.BeatmapListing.Panels;
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using osu.Game.Resources.Localisation.Web;
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using osuTK.Graphics;
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using DownloadButton = osu.Game.Beatmaps.Drawables.Cards.Buttons.DownloadButton;
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using PlayButton = osu.Game.Beatmaps.Drawables.Cards.Buttons.PlayButton;
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namespace osu.Game.Beatmaps.Drawables.Cards
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{
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@ -47,7 +48,7 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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private FillFlowContainer leftIconArea;
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private Container rightAreaBackground;
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private Container rightAreaButtons;
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private Container<BeatmapCardIconButton> rightAreaButtons;
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private Container mainContent;
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private BeatmapCardContentBackground mainContentBackground;
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@ -119,24 +120,35 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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}
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}
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},
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rightAreaButtons = new Container
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new Container
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{
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Name = @"Right (button) area",
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Width = 30,
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RelativeSizeAxes = Axes.Y,
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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Child = new FillFlowContainer
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Padding = new MarginPadding { Vertical = 17.5f },
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Child = rightAreaButtons = new Container<BeatmapCardIconButton>
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(0, 14),
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Children = new Drawable[]
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RelativeSizeAxes = Axes.Both,
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Children = new BeatmapCardIconButton[]
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{
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new FavouriteButton(beatmapSet) { Current = favouriteState },
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new FavouriteButton(beatmapSet)
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{
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Current = favouriteState,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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new DownloadButton(beatmapSet)
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre
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},
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new PlayButton(beatmapSet)
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre
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}
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}
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}
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},
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@ -389,6 +401,13 @@ namespace osu.Game.Beatmaps.Drawables.Cards
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rightAreaBackground.FadeColour(downloadTracker.State.Value == DownloadState.LocallyAvailable ? colours.Lime0 : colourProvider.Background3, TRANSITION_DURATION, Easing.OutQuint);
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rightAreaButtons.FadeTo(IsHovered ? 1 : 0, TRANSITION_DURATION, Easing.OutQuint);
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foreach (var button in rightAreaButtons)
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{
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button.IdleColour = downloadTracker.State.Value != DownloadState.LocallyAvailable ? colourProvider.Light1 : colourProvider.Background3;
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button.HoverColour = downloadTracker.State.Value != DownloadState.LocallyAvailable ? colourProvider.Content1 : colourProvider.Foreground1;
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}
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bool showProgress = downloadTracker.State.Value == DownloadState.Downloading || downloadTracker.State.Value == DownloadState.Importing;
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idleBottomContent.FadeTo(showProgress ? 0 : 1, TRANSITION_DURATION, Easing.OutQuint);
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@ -1,25 +1,44 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.Containers;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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public abstract class BeatmapCardIconButton : OsuHoverContainer
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public abstract class BeatmapCardIconButton : OsuClickableContainer
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{
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protected override IEnumerable<Drawable> EffectTargets => background.Yield();
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private Colour4 idleColour;
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private readonly Box background;
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protected readonly SpriteIcon Icon;
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public Colour4 IdleColour
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{
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get => idleColour;
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set
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{
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idleColour = value;
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if (IsLoaded)
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updateState();
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}
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}
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private Colour4 hoverColour;
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public Colour4 HoverColour
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{
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get => hoverColour;
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set
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{
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hoverColour = value;
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if (IsLoaded)
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updateState();
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}
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}
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private float iconSize;
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@ -33,18 +52,18 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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}
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}
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protected readonly SpriteIcon Icon;
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protected BeatmapCardIconButton()
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{
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Anchor = Origin = Anchor.Centre;
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Child = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Masking = true,
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Children = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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Icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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@ -60,11 +79,33 @@ namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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Anchor = Origin = Anchor.Centre;
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IdleColour = colourProvider.Light1;
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HoverColour = colourProvider.Content1;
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}
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IdleColour = colourProvider.Background4;
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HoverColour = colourProvider.Background1;
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Icon.Colour = colourProvider.Content2;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Enabled.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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updateState();
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}
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private void updateState()
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{
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Content.FadeColour(IsHovered && Enabled.Value ? HoverColour : IdleColour, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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}
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@ -6,128 +6,62 @@
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Online;
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using osu.Game.Overlays;
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using osu.Game.Resources.Localisation.Web;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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public class DownloadButton : CompositeDrawable
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public class DownloadButton : BeatmapCardIconButton
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{
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protected readonly DownloadIcon Download;
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protected readonly PlayIcon Play;
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protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
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private readonly APIBeatmapSet beatmapSet;
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private Bindable<bool> preferNoVideo = null!;
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private Bindable<DownloadState> downloadState = new Bindable<DownloadState>();
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private BeatmapManager beatmaps { get; set; } = null!;
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public DownloadButton(APIBeatmapSet beatmapSet)
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{
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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AutoSizeAxes = Axes.Both;
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Icon.Icon = FontAwesome.Solid.Download;
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InternalChildren = new Drawable[]
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{
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Download = new DownloadIcon(beatmapSet),
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Play = new PlayIcon(beatmapSet)
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};
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this.beatmapSet = beatmapSet;
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}
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[BackgroundDependencyLoader(true)]
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private void load(BeatmapDownloadTracker? tracker)
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config, BeatmapDownloadTracker downloadTracker)
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{
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if (tracker != null)
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((IBindable<DownloadState>)State).BindTo(tracker.State);
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preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
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((IBindable<DownloadState>)downloadState).BindTo(downloadTracker.State);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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State.BindValueChanged(_ => updateState(), true);
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preferNoVideo.BindValueChanged(_ => updateState());
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downloadState.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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private void updateState()
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{
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Download.FadeTo(State.Value != DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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Download.Enabled.Value = State.Value == DownloadState.NotDownloaded;
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this.FadeTo(downloadState.Value != DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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Play.FadeTo(State.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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protected class DownloadIcon : BeatmapCardIconButton
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{
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private readonly APIBeatmapSet beatmapSet;
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private Bindable<bool> preferNoVideo = null!;
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[Resolved]
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private BeatmapManager beatmaps { get; set; } = null!;
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public DownloadIcon(APIBeatmapSet beatmapSet)
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if (beatmapSet.Availability.DownloadDisabled)
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{
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Icon.Icon = FontAwesome.Solid.Download;
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this.beatmapSet = beatmapSet;
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Enabled.Value = false;
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TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
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return;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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preferNoVideo = config.GetBindable<bool>(OsuSetting.PreferNoVideo);
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}
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if (!beatmapSet.HasVideo)
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TooltipText = BeatmapsetsStrings.PanelDownloadAll;
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else
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TooltipText = preferNoVideo.Value ? BeatmapsetsStrings.PanelDownloadNoVideo : BeatmapsetsStrings.PanelDownloadVideo;
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protected override void LoadComplete()
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{
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base.LoadComplete();
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preferNoVideo.BindValueChanged(_ => updateState(), true);
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}
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private void updateState()
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{
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if (beatmapSet.Availability.DownloadDisabled)
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{
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Enabled.Value = false;
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TooltipText = BeatmapsetsStrings.AvailabilityDisabled;
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return;
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}
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if (!beatmapSet.HasVideo)
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TooltipText = BeatmapsetsStrings.PanelDownloadAll;
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else
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TooltipText = preferNoVideo.Value ? BeatmapsetsStrings.PanelDownloadNoVideo : BeatmapsetsStrings.PanelDownloadVideo;
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Action = () => beatmaps.Download(beatmapSet, preferNoVideo.Value);
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}
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}
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protected class PlayIcon : BeatmapCardIconButton
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{
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private readonly APIBeatmapSet beatmapSet;
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public PlayIcon(APIBeatmapSet beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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Icon.Icon = FontAwesome.Solid.AngleDoubleRight;
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TooltipText = "Go to beatmap";
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame? game)
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{
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if (game != null)
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Action = () => game.PresentBeatmap(beatmapSet);
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}
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Action = () => beatmaps.Download(beatmapSet, preferNoVideo.Value);
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}
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}
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}
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50
osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs
Normal file
50
osu.Game/Beatmaps/Drawables/Cards/Buttons/PlayButton.cs
Normal file
@ -0,0 +1,50 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Online;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Beatmaps.Drawables.Cards.Buttons
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{
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public class PlayButton : BeatmapCardIconButton
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{
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private readonly APIBeatmapSet beatmapSet;
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private readonly Bindable<DownloadState> downloadState = new Bindable<DownloadState>();
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public PlayButton(APIBeatmapSet beatmapSet)
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{
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this.beatmapSet = beatmapSet;
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Icon.Icon = FontAwesome.Solid.AngleDoubleRight;
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TooltipText = "Go to beatmap";
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame? game, BeatmapDownloadTracker downloadTracker)
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{
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if (game != null)
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Action = () => game.PresentBeatmap(beatmapSet);
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((IBindable<DownloadState>)downloadState).BindTo(downloadTracker.State);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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downloadState.BindValueChanged(_ => updateState(), true);
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FinishTransforms(true);
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}
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private void updateState()
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{
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this.FadeTo(downloadState.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint);
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}
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}
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}
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Block a user