From 413cbb30a0f45b757941c053db0e983d1053d83f Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Sun, 7 Mar 2021 13:39:46 +0300 Subject: [PATCH] Reword playfield shift counteract comment MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Bartłomiej Dach --- osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs index 5df8f8a485..9ce9fb9fd0 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacySpinner.cs @@ -152,8 +152,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy Origin = Anchor.Centre; Size = new Vector2(640, 480); - // since legacy coordinates were on screen-space, they were accounting for the playfield shift offset. - // therefore cancel it from here. + // counteracts the playfield shift from OsuPlayfieldAdjustmentContainer. Position = new Vector2(0, -8f); } }