Reverse inheritance order of SkinnableSound's pause logic

This commit is contained in:
Dean Herbert
2020-09-30 15:45:14 +09:00
parent 59ce9fcab9
commit 414c40d298
10 changed files with 91 additions and 79 deletions

View File

@ -8,7 +8,7 @@ namespace osu.Game.Screens.Play
{
/// <summary>
/// Allows a component to disable sample playback dynamically as required.
/// Handled by <see cref="SkinnableSound"/>.
/// Handled by <see cref="PausableSkinnableSound"/>.
/// </summary>
public interface ISamplePlaybackDisabler
{