Require all judgements to be present for map completion

This commit is contained in:
smoogipoo
2018-08-01 19:51:24 +09:00
parent 7a53cccdfa
commit 41512667a8

View File

@ -247,6 +247,8 @@ namespace osu.Game.Rulesets.Scoring
judgement.ComboAtJudgement = Combo; judgement.ComboAtJudgement = Combo;
judgement.HighestComboAtJudgement = HighestCombo; judgement.HighestComboAtJudgement = HighestCombo;
JudgedHits++;
if (judgement.AffectsCombo) if (judgement.AffectsCombo)
{ {
switch (judgement.Result) switch (judgement.Result)
@ -260,8 +262,6 @@ namespace osu.Game.Rulesets.Scoring
Combo.Value++; Combo.Value++;
break; break;
} }
JudgedHits++;
} }
if (judgement.IsBonus) if (judgement.IsBonus)
@ -285,8 +285,7 @@ namespace osu.Game.Rulesets.Scoring
Combo.Value = judgement.ComboAtJudgement; Combo.Value = judgement.ComboAtJudgement;
HighestCombo.Value = judgement.HighestComboAtJudgement; HighestCombo.Value = judgement.HighestComboAtJudgement;
if (judgement.AffectsCombo) JudgedHits--;
JudgedHits--;
if (judgement.IsBonus) if (judgement.IsBonus)
{ {