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Merge pull request #1314 from peppy/fix-invisible-marker
Editor timeline fixes
This commit is contained in:
commit
415b0b299c
@ -15,6 +15,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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protected override void LoadBeatmap(WorkingBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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foreach (int bookmark in beatmap.BeatmapInfo.Bookmarks)
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Add(new BookmarkVisualisation(bookmark));
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}
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@ -16,6 +16,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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protected override void LoadBeatmap(WorkingBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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foreach (var breakPeriod in beatmap.Beatmap.Breaks)
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Add(new BreakVisualisation(breakPeriod));
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}
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@ -18,6 +18,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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protected override void LoadBeatmap(WorkingBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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ControlPointInfo cpi = beatmap.Beatmap.ControlPointInfo;
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cpi.TimingPoints.ForEach(addTimingPoint);
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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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@ -23,12 +24,6 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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Add(marker = new MarkerVisualisation());
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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marker.Colour = colours.Red;
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}
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protected override bool OnDragStart(InputState state) => true;
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protected override bool OnDragEnd(InputState state) => true;
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protected override bool OnDrag(InputState state)
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@ -61,10 +56,14 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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protected override void Update()
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{
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base.Update();
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marker.X = (float)(Beatmap.Value?.Track.CurrentTime ?? 0);
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}
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protected override void LoadBeatmap(WorkingBeatmap beatmap)
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{
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// block base call so we don't clear our marker (can be reused on beatmap change).
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}
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private class MarkerVisualisation : CompositeDrawable
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{
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public MarkerVisualisation()
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@ -25,16 +25,29 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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Beatmap.ValueChanged += b =>
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{
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timeline.Clear();
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timeline.RelativeChildSize = new Vector2((float)Math.Max(1, b.Track.Length), 1);
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updateRelativeChildSize();
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LoadBeatmap(b);
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};
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}
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private void updateRelativeChildSize()
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{
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// the track may not be loaded completely (only has a length once it is).
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if (!Beatmap.Value.Track.IsLoaded)
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{
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timeline.RelativeChildSize = Vector2.One;
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Schedule(updateRelativeChildSize);
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return;
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}
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timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
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}
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protected void Add(Drawable visualisation) => timeline.Add(visualisation);
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protected virtual void LoadBeatmap(WorkingBeatmap beatmap)
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{
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timeline.Clear();
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}
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}
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}
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