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change namespace to osu.Game.Tournament.IO
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127
osu.Game.Tournament/IO/TournamentStorage.cs
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127
osu.Game.Tournament/IO/TournamentStorage.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading;
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using osu.Framework.IO.Stores;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.IO;
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using System.IO;
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using osu.Game.Tournament.Configuration;
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namespace osu.Game.Tournament.IO
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{
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internal class TournamentStorage : WrappedStorage
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{
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private readonly GameHost host;
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private readonly TournamentStorageManager storageConfig;
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public readonly TournamentVideoStorage VideoStorage;
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public TournamentStorage(GameHost host)
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: base(host.Storage.GetStorageForDirectory("tournaments"), string.Empty)
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{
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this.host = host;
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storageConfig = new TournamentStorageManager(host.Storage);
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var currentTournament = storageConfig.Get<string>(StorageConfig.CurrentTournament);
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if (!string.IsNullOrEmpty(currentTournament))
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{
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ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(currentTournament));
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}
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else
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{
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migrate();
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Logger.Log("Migrating files from old storage to new.");
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}
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VideoStorage = new TournamentVideoStorage(this);
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Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
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}
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private void migrate()
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{
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const string default_path = "default";
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var source = new DirectoryInfo(host.Storage.GetFullPath("tournament"));
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var destination = new DirectoryInfo(GetFullPath(default_path));
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Directory.CreateDirectory(destination.FullName);
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if (host.Storage.Exists("bracket.json"))
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{
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Logger.Log("Migrating bracket to default tournament storage.");
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var bracketFile = new System.IO.FileInfo(host.Storage.GetFullPath("bracket.json"));
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attemptOperation(() => bracketFile.CopyTo(Path.Combine(destination.FullName, bracketFile.Name), true));
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}
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Logger.Log("Migrating other assets to default tournament storage.");
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copyRecursive(source, destination);
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ChangeTargetStorage(UnderlyingStorage.GetStorageForDirectory(default_path));
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storageConfig.Set(StorageConfig.CurrentTournament, default_path);
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storageConfig.Save();
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deleteRecursive(source);
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}
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private void copyRecursive(DirectoryInfo source, DirectoryInfo destination)
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{
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// based off example code https://docs.microsoft.com/en-us/dotnet/api/system.io.directoryinfo
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foreach (System.IO.FileInfo fi in source.GetFiles())
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{
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attemptOperation(() => fi.CopyTo(Path.Combine(destination.FullName, fi.Name), true));
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}
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foreach (DirectoryInfo dir in source.GetDirectories())
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{
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copyRecursive(dir, destination.CreateSubdirectory(dir.Name));
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}
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}
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private void deleteRecursive(DirectoryInfo target)
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{
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foreach (System.IO.FileInfo fi in target.GetFiles())
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{
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attemptOperation(() => fi.Delete());
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}
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foreach (DirectoryInfo dir in target.GetDirectories())
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{
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attemptOperation(() => dir.Delete(true));
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}
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if (target.GetFiles().Length == 0 && target.GetDirectories().Length == 0)
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attemptOperation(target.Delete);
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}
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private void attemptOperation(Action action, int attempts = 10)
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{
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while (true)
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{
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try
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{
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action();
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return;
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}
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catch (Exception)
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{
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if (attempts-- == 0)
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throw;
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}
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Thread.Sleep(250);
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}
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}
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}
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internal class TournamentVideoStorage : NamespacedResourceStore<byte[]>
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{
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public TournamentVideoStorage(Storage storage)
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: base(new StorageBackedResourceStore(storage), "videos")
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{
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AddExtension("m4v");
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AddExtension("avi");
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AddExtension("mp4");
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}
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}
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}
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