Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen

Fix multi-spectator potentially getting stuck for passed players (hotfix)
This commit is contained in:
Dan Balasescu
2022-08-09 21:11:10 +09:00
committed by GitHub
2 changed files with 7 additions and 1 deletions

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@ -432,8 +432,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
var user = playingUsers.Single(u => u.UserID == userId);
OnlinePlayDependencies.MultiplayerClient.RemoveUser(user.User.AsNonNull());
SpectatorClient.SendEndPlay(userId);
OnlinePlayDependencies.MultiplayerClient.RemoveUser(user.User.AsNonNull());
playingUsers.Remove(user);
});