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https://github.com/osukey/osukey.git
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Merge branch 'master' into spin-in
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@ -1,5 +1,5 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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@ -9,30 +9,35 @@ using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Overlays.Settings;
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using osu.Framework.Input.Bindings;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Beatmaps.Legacy;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Difficulty;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Rulesets.Osu.Configuration;
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using osu.Game.Rulesets.Osu.Difficulty;
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using osu.Game.Scoring;
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namespace osu.Game.Rulesets.Osu
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{
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public class OsuRuleset : Ruleset
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{
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public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap) => new OsuRulesetContainer(this, beatmap);
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public override DrawableRuleset CreateDrawableRulesetWith(WorkingBeatmap beatmap, IReadOnlyList<Mod> mods) => new DrawableOsuRuleset(this, beatmap, mods);
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public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new OsuBeatmapConverter(beatmap);
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public override IBeatmapProcessor CreateBeatmapProcessor(IBeatmap beatmap) => new OsuBeatmapProcessor(beatmap);
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public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
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{
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new KeyBinding(InputKey.A, OsuAction.LeftButton),
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new KeyBinding(InputKey.S, OsuAction.RightButton),
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new KeyBinding(InputKey.Z, OsuAction.LeftButton),
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new KeyBinding(InputKey.X, OsuAction.RightButton),
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new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
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new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
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};
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@ -82,6 +87,9 @@ namespace osu.Game.Rulesets.Osu
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if (mods.HasFlag(LegacyMods.Target))
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yield return new OsuModTarget();
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if (mods.HasFlag(LegacyMods.TouchDevice))
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yield return new OsuModTouchDevice();
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}
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public override IEnumerable<Mod> GetModsFor(ModType type)
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@ -96,6 +104,7 @@ namespace osu.Game.Rulesets.Osu
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new MultiMod(new OsuModHalfTime(), new OsuModDaycore()),
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new OsuModSpunOut(),
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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@ -103,13 +112,15 @@ namespace osu.Game.Rulesets.Osu
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new MultiMod(new OsuModSuddenDeath(), new OsuModPerfect()),
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new MultiMod(new OsuModDoubleTime(), new OsuModNightcore()),
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new OsuModHidden(),
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new OsuModFlashlight(),
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new MultiMod(new OsuModFlashlight(), new OsuModBlinds()),
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};
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case ModType.Conversion:
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return new Mod[]
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{
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new OsuModTarget(),
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};
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case ModType.Automation:
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return new Mod[]
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{
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@ -117,22 +128,33 @@ namespace osu.Game.Rulesets.Osu
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new OsuModRelax(),
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new OsuModAutopilot(),
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};
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case ModType.Fun:
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return new Mod[] {
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return new Mod[]
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{
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new OsuModTransform(),
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new OsuModWiggle(),
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new OsuModSpinIn(),
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new MultiMod(new OsuModGrow(), new OsuModDeflate()),
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new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
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};
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case ModType.System:
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return new Mod[]
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{
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new OsuModTouchDevice(),
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};
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default:
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return new Mod[] { };
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}
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}
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public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_osu_o };
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public override Drawable CreateIcon() => new SpriteIcon { Icon = OsuIcon.RulesetOsu };
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public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => new OsuDifficultyCalculator(this, beatmap);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
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public override PerformanceCalculator CreatePerformanceCalculator(WorkingBeatmap beatmap, ScoreInfo score) => new OsuPerformanceCalculator(this, beatmap, score);
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public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
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@ -140,12 +162,14 @@ namespace osu.Game.Rulesets.Osu
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public override string ShortName => "osu";
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public override RulesetSettingsSubsection CreateSettings() => new OsuSettings(this);
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public override RulesetSettingsSubsection CreateSettings() => new OsuSettingsSubsection(this);
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public override int? LegacyID => 0;
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public override IConvertibleReplayFrame CreateConvertibleReplayFrame() => new OsuReplayFrame();
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public override IRulesetConfigManager CreateConfig(SettingsStore settings) => new OsuRulesetConfigManager(settings, RulesetInfo);
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public OsuRuleset(RulesetInfo rulesetInfo = null)
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: base(rulesetInfo)
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{
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