mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Initial animation pass on metronome
This commit is contained in:
@ -36,10 +36,37 @@ namespace osu.Game.Tests.Visual.Editing
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public TestSceneTapTimingControl()
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public TestSceneTapTimingControl()
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{
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{
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editorBeatmap = new EditorBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
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var playableBeatmap = CreateBeatmap(new OsuRuleset().RulesetInfo);
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// Ensure time doesn't end while testing
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playableBeatmap.BeatmapInfo.Length = 1200000;
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editorBeatmap = new EditorBeatmap(playableBeatmap);
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selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
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selectedGroup.Value = editorBeatmap.ControlPointInfo.Groups.First();
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
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Beatmap.Disabled = true;
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Children = new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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AutoSizeAxes = Axes.Y,
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Width = 400,
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Scale = new Vector2(1.5f),
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Child = control = new TapTimingControl(),
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}
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};
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}
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[Test]
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[Test]
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public void TestTapThenReset()
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public void TestTapThenReset()
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{
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{
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@ -65,24 +92,19 @@ namespace osu.Game.Tests.Visual.Editing
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[Test]
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[Test]
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public void TestBasic()
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public void TestBasic()
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{
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{
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}
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AddStep("set low bpm", () =>
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap);
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Beatmap.Disabled = true;
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Child = new Container
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{
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{
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Anchor = Anchor.Centre,
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editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 1000;
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Origin = Anchor.Centre,
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});
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AutoSizeAxes = Axes.Y,
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Width = 400,
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AddStep("click tap button", () =>
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Scale = new Vector2(1.5f),
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{
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Child = control = new TapTimingControl(),
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control.ChildrenOfType<RoundedButton>()
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};
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.First(b => b.Text == "Tap to beat")
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.TriggerClick();
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});
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AddSliderStep("BPM", 30, 400, 60, bpm => editorBeatmap.ControlPointInfo.TimingPoints.First().BeatLength = 60000f / bpm);
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}
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}
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protected override void Dispose(bool isDisposing)
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protected override void Dispose(bool isDisposing)
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@ -3,15 +3,19 @@
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using System;
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Overlays;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Edit.Timing
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namespace osu.Game.Screens.Edit.Timing
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{
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{
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@ -103,9 +107,13 @@ namespace osu.Game.Screens.Edit.Timing
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private Container swing;
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private Container swing;
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private Box weight;
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private Box weight;
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private OsuSpriteText bpm;
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private OsuSpriteText bpm;
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private Box stick;
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[Resolved]
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private OverlayColourProvider overlayColourProvider { get; set; }
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider overlayColourProvider)
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private void load()
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{
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{
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Margin = new MarginPadding(10);
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Margin = new MarginPadding(10);
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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@ -117,21 +125,13 @@ namespace osu.Game.Screens.Edit.Timing
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(80, 120),
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Size = new Vector2(80, 120),
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Colour = overlayColourProvider.Background1,
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Colour = overlayColourProvider.Background2,
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},
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new Circle
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{
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Y = -25,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.Centre,
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Colour = overlayColourProvider.Content2,
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Size = new Vector2(10)
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},
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},
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bpm = new OsuSpriteText
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bpm = new OsuSpriteText
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{
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{
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Colour = overlayColourProvider.Content1,
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Colour = overlayColourProvider.Content1,
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Anchor = Anchor.Centre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.Centre,
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Origin = Anchor.BottomCentre,
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},
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},
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swing = new Container
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swing = new Container
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{
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{
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@ -142,10 +142,10 @@ namespace osu.Game.Screens.Edit.Timing
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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stick = new Box
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{
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{
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Colour = overlayColourProvider.Content2,
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RelativeSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.Y,
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Colour = overlayColourProvider.Colour2,
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Anchor = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Width = 4,
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Width = 4,
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@ -154,35 +154,84 @@ namespace osu.Game.Screens.Edit.Timing
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{
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{
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Colour = overlayColourProvider.Content2,
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Colour = overlayColourProvider.Colour1,
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Size = new Vector2(15),
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Size = new Vector2(15),
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RelativePositionAxes = Axes.Y,
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RelativePositionAxes = Axes.Y,
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Y = -0.4f,
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Y = 0.4f,
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},
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},
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}
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}
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},
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},
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new Circle
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{
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Y = -25,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.Centre,
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Colour = overlayColourProvider.Colour0,
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Size = new Vector2(10)
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},
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};
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};
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}
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}
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protected override void LoadComplete()
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private double beatLength;
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{
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base.LoadComplete();
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private TimingControlPoint timingPoint;
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swing
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.RotateTo(20, 500, Easing.InOutQuad)
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private float bpmRatio;
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.Then()
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private bool isSwinging;
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.RotateTo(-20, 500, Easing.InOutQuad)
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.Loop();
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}
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protected override void Update()
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protected override void Update()
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{
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{
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base.Update();
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base.Update();
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if (CurrentTimingPoint == null)
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timingPoint = Beatmap.Value.Beatmap.ControlPointInfo.TimingPointAt(BeatSyncClock.CurrentTime);
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if (beatLength != timingPoint.BeatLength)
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{
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beatLength = timingPoint.BeatLength;
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bpm.Text = $"{timingPoint.BPM:F0}";
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EarlyActivationMilliseconds = timingPoint.BeatLength / 2;
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bpmRatio = (float)Interpolation.ApplyEasing(Easing.OutQuad, Math.Clamp((timingPoint.BPM - 30) / 480, 0, 1));
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weight.MoveToY((float)Interpolation.Lerp(0, 0.9f, bpmRatio), 600, Easing.OutQuint);
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}
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if (BeatSyncClock?.IsRunning != true && isSwinging)
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{
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swing.ClearTransforms(true);
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using (swing.BeginDelayedSequence(350))
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{
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swing.RotateTo(0, 1000, Easing.OutQuint);
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stick.FadeColour(overlayColourProvider.Colour2, 1000, Easing.OutQuint);
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}
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isSwinging = false;
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}
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}
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protected override void OnNewBeat(int beatIndex, TimingControlPoint timingPoint, EffectControlPoint effectPoint, ChannelAmplitudes amplitudes)
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{
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base.OnNewBeat(beatIndex, timingPoint, effectPoint, amplitudes);
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float angle = (float)Interpolation.Lerp(25, 4, bpmRatio);
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if (!IsBeatSyncedWithTrack)
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return;
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return;
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weight.Y = Math.Clamp((float)CurrentTimingPoint.BPM / 480, 0, 0.95f);
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isSwinging = true;
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bpm.Text = $"{CurrentTimingPoint.BPM:F0}";
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float currentAngle = swing.Rotation;
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float targetAngle = currentAngle > 0 ? -angle : angle;
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swing.RotateTo(targetAngle, beatLength, Easing.InOutQuad);
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if (currentAngle != 0 && Math.Abs(currentAngle - targetAngle) > angle * 1.8f && isSwinging)
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{
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using (stick.BeginDelayedSequence(beatLength / 2))
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stick.FlashColour(overlayColourProvider.Content1, beatLength, Easing.OutQuint);
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}
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}
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}
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}
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}
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}
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}
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@ -97,6 +97,5 @@ namespace osu.Game.Screens.Edit.Timing
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}
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}
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private static double beatLengthToBpm(double beatLength) => 60000 / beatLength;
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private static double beatLengthToBpm(double beatLength) => 60000 / beatLength;
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}
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}
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}
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}
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