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Add back base.IsPresent
call
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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings
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protected FillFlowContainer FlowContent;
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protected override Container<Drawable> Content => FlowContent;
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public override bool IsPresent => MatchingFilter;
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public override bool IsPresent => base.IsPresent && MatchingFilter;
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private IBindable<SettingsSection> selectedSection;
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