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Merge branch 'master' into legacy-beatmap-skin-hud-fallback
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@ -18,7 +18,7 @@ namespace osu.Game.Skinning
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protected override bool UseCustomSampleBanks => true;
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public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, IStorageResourceProvider resources)
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: base(BeatmapSkinExtensions.CreateSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), resources, beatmap.Path)
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: base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), resources, beatmap.Path)
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{
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// Disallow default colours fallback on beatmap skins to allow using parent skin combo colours. (via SkinProvidingContainer)
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Configuration.AllowDefaultComboColoursFallback = false;
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@ -69,5 +69,8 @@ namespace osu.Game.Skinning
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return base.GetSample(sampleInfo);
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}
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private static SkinInfo createSkinInfo(BeatmapInfo beatmap) =>
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new SkinInfo { Name = beatmap.ToString(), Creator = beatmap.Metadata.Author.ToString() };
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}
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}
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