mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Fix nested menus layering close samples if multiple menu levels are closed
This commit is contained in:
@ -4,8 +4,6 @@
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
@ -16,16 +14,15 @@ namespace osu.Game.Graphics.UserInterface
|
||||
public class OsuContextMenu : OsuMenu
|
||||
{
|
||||
private const int fade_duration = 250;
|
||||
private Sample sampleOpen;
|
||||
private Sample sampleClose;
|
||||
private Sample sampleClick;
|
||||
|
||||
[Resolved]
|
||||
private OsuContextMenuSamples samples { get; set; }
|
||||
|
||||
// todo: this shouldn't be required after https://github.com/ppy/osu-framework/issues/4519 is fixed.
|
||||
private bool wasOpened;
|
||||
private readonly bool playClickSample;
|
||||
private readonly Menu parentMenu;
|
||||
|
||||
public OsuContextMenu(bool playClickSample = false, Menu parentMenu = null)
|
||||
public OsuContextMenu(bool playClickSample = false)
|
||||
: base(Direction.Vertical)
|
||||
{
|
||||
MaskingContainer.CornerRadius = 5;
|
||||
@ -41,16 +38,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
MaxHeight = 250;
|
||||
|
||||
this.playClickSample = playClickSample;
|
||||
this.parentMenu = parentMenu;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
BackgroundColour = colours.ContextMenuGray;
|
||||
sampleClick = audio.Samples.Get($"UI/{HoverSampleSet.Default.GetDescription()}-select");
|
||||
sampleOpen = audio.Samples.Get(@"UI/dropdown-open");
|
||||
sampleClose = audio.Samples.Get(@"UI/dropdown-close");
|
||||
}
|
||||
|
||||
protected override void AnimateOpen()
|
||||
@ -58,10 +51,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (playClickSample)
|
||||
sampleClick?.Play();
|
||||
samples.PlayClickSample();
|
||||
|
||||
if (!wasOpened)
|
||||
sampleOpen?.Play();
|
||||
samples.PlayOpenSample();
|
||||
|
||||
wasOpened = true;
|
||||
}
|
||||
@ -70,18 +63,12 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
this.FadeOut(fade_duration, Easing.OutQuint);
|
||||
|
||||
if (parentMenu?.State == MenuState.Closed)
|
||||
{
|
||||
wasOpened = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (wasOpened)
|
||||
sampleClose?.Play();
|
||||
samples.PlayCloseSample();
|
||||
|
||||
wasOpened = false;
|
||||
}
|
||||
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu(false, this);
|
||||
protected override Menu CreateSubMenu() => new OsuContextMenu();
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user