Use expression body for property get/set where possible

This commit is contained in:
Dean Herbert
2019-02-28 13:58:19 +09:00
parent 94a389319d
commit 42be7857d1
130 changed files with 297 additions and 403 deletions

View File

@ -35,34 +35,25 @@ namespace osu.Game.Overlays.Toolbar
public FontAwesome Icon
{
set { SetIcon(value); }
set => SetIcon(value);
}
public string Text
{
get { return DrawableText.Text; }
set
{
DrawableText.Text = value;
}
get => DrawableText.Text;
set => DrawableText.Text = value;
}
public string TooltipMain
{
get { return tooltip1.Text; }
set
{
tooltip1.Text = value;
}
get => tooltip1.Text;
set => tooltip1.Text = value;
}
public string TooltipSub
{
get { return tooltip2.Text; }
set
{
tooltip2.Text = value;
}
get => tooltip2.Text;
set => tooltip2.Text = value;
}
protected virtual Anchor TooltipAnchor => Anchor.TopLeft;

View File

@ -66,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
public int Count
{
get { return count; }
get => count;
set
{
if (count == value)

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays.Toolbar
public OverlayContainer StateContainer
{
get { return stateContainer; }
get => stateContainer;
set
{
stateContainer = value;

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Toolbar
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get { return ruleset; }
get => ruleset;
set
{
ruleset = value;