Use expression body for property get/set where possible

This commit is contained in:
Dean Herbert
2019-02-28 13:58:19 +09:00
parent 94a389319d
commit 42be7857d1
130 changed files with 297 additions and 403 deletions

View File

@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
/// </summary>
public int PointDistance
{
get { return pointDistance; }
get => pointDistance;
set
{
if (pointDistance == value) return;
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
/// </summary>
public int PreEmpt
{
get { return preEmpt; }
get => preEmpt;
set
{
if (preEmpt == value) return;
@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
private IEnumerable<OsuHitObject> hitObjects;
public override IEnumerable<OsuHitObject> HitObjects
{
get { return hitObjects; }
get => hitObjects;
set
{
hitObjects = value;