Move current room to multiplayer

This commit is contained in:
smoogipoo
2019-02-08 14:57:51 +09:00
parent 7f13e3c5f7
commit 42cd55e0d7
5 changed files with 17 additions and 29 deletions

View File

@ -50,7 +50,10 @@ namespace osu.Game.Screens.Multi
private readonly ScreenStack screenStack;
[Cached]
private readonly Bindable<FilterCriteria> filter = new Bindable<FilterCriteria>();
private readonly Bindable<Room> currentRoom = new Bindable<Room>();
[Cached]
private readonly Bindable<FilterCriteria> currentFilter = new Bindable<FilterCriteria>();
[Cached(Type = typeof(IRoomManager))]
private RoomManager roomManager;
@ -150,7 +153,7 @@ namespace osu.Game.Screens.Multi
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
dependencies.Model.BindTo(roomManager.CurrentRoom);
dependencies.Model.BindTo(currentRoom);
return dependencies;
}