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Change CollectionManager
to only store MD5 hashes instead of full BeatmapInfo
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@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections with same name", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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}
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@ -162,7 +162,7 @@ namespace osu.Game.Tests.Visual.Collections
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" } },
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new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "2" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(2);
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@ -198,7 +198,7 @@ namespace osu.Game.Tests.Visual.Collections
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{
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AddStep("add two collections", () => manager.Collections.AddRange(new[]
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{
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0] } },
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new BeatmapCollection { Name = { Value = "1" }, Beatmaps = { beatmapManager.GetAllUsableBeatmapSets().First().Beatmaps[0].MD5Hash } },
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}));
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assertCollectionCount(1);
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@ -151,7 +151,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("add collection", () => collectionManager.Collections.Add(new BeatmapCollection { Name = { Value = "1" } }));
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo));
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AddStep("add beatmap to collection", () => collectionManager.Collections[0].Beatmaps.Add(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
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AddStep("remove beatmap from collection", () => collectionManager.Collections[0].Beatmaps.Clear());
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@ -169,11 +169,11 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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addClickAddOrRemoveButtonStep(1);
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AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
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AddAssert("collection contains beatmap", () => collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is minus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.MinusSquare));
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addClickAddOrRemoveButtonStep(1);
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AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo));
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AddAssert("collection does not contain beatmap", () => !collectionManager.Collections[0].Beatmaps.Contains(Beatmap.Value.BeatmapInfo.MD5Hash));
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AddAssert("button is plus", () => getAddOrRemoveButton(1).Icon.Equals(FontAwesome.Solid.PlusSquare));
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}
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