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Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts: osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs osu.Game.Modes.Catch/UI/CatchHitRenderer.cs osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs osu.Game.Modes.Osu/UI/OsuHitRenderer.cs osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs osu.Game/Modes/UI/HitRenderer.cs osu.Game/osu.Game.csproj
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@ -11,6 +11,7 @@ using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Screens.Play;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Game.Modes.Judgements;
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@ -86,7 +87,12 @@ namespace osu.Game.Modes.UI
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protected HitRenderer(WorkingBeatmap beatmap)
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{
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Debug.Assert(beatmap != null, "HitRenderer initialized with a null beatmap.");
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// Convert + process the beatmap
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Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
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Beatmap.HitObjects.ForEach(h => CreateBeatmapProcessor().SetDefaults(h, Beatmap));
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CreateBeatmapProcessor().PostProcess(Beatmap);
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applyMods(beatmap.Mods.Value);
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