Merge branch 'master' into legacy-background

This commit is contained in:
Dean Herbert
2020-07-14 11:03:47 +09:00
17 changed files with 103 additions and 37 deletions

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@ -52,6 +52,6 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.710.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.0" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -9,7 +9,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" /> <PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
<PackageReference Include="nunit" Version="3.12.0" /> <PackageReference Include="nunit" Version="3.12.0" />
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</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -2,9 +2,12 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
@ -16,14 +19,46 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
public TestSceneDrawableJudgement() public TestSceneDrawableJudgement()
{ {
var pools = new List<DrawablePool<DrawableOsuJudgement>>();
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1)) foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
{ {
AddStep("Show " + result.GetDescription(), () => SetContents(() => AddStep("Show " + result.GetDescription(), () =>
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
{ {
Anchor = Anchor.Centre, int poolIndex = 0;
Origin = Anchor.Centre,
})); SetContents(() =>
{
DrawablePool<DrawableOsuJudgement> pool;
if (poolIndex >= pools.Count)
pools.Add(pool = new DrawablePool<DrawableOsuJudgement>(1));
else
{
pool = pools[poolIndex];
// We need to make sure neither the pool nor the judgement get disposed when new content is set, and they both share the same parent.
((Container)pool.Parent).Clear(false);
}
var container = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
pool,
pool.Get(j => j.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)).With(j =>
{
j.Anchor = Anchor.Centre;
j.Origin = Anchor.Centre;
})
}
};
poolIndex++;
return container;
});
});
} }
} }
} }

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -62,6 +62,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (lighting != null) if (lighting != null)
{ {
lighting.ResetAnimation();
if (JudgedObject != null) if (JudgedObject != null)
{ {
lightingColour = JudgedObject.AccentColour.GetBoundCopy(); lightingColour = JudgedObject.AccentColour.GetBoundCopy();

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@ -4,7 +4,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -80,9 +80,9 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test] [Test]
public void TestRecommendedSelection() public void TestRecommendedSelection()
{ {
loadBeatmaps(); loadBeatmaps(carouselAdjust: carousel => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault());
AddStep("set recommendation function", () => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault()); AddStep("select last", () => carousel.SelectBeatmap(carousel.BeatmapSets.Last().Beatmaps.Last()));
// check recommended was selected // check recommended was selected
advanceSelection(direction: 1, diff: false); advanceSelection(direction: 1, diff: false);
@ -114,7 +114,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
loadBeatmaps(); loadBeatmaps();
advanceSelection(direction: 1, diff: false); AddStep("select first", () => carousel.SelectBeatmap(carousel.BeatmapSets.First().Beatmaps.First()));
waitForSelection(1, 1); waitForSelection(1, 1);
advanceSelection(direction: 1, diff: true); advanceSelection(direction: 1, diff: true);
@ -707,9 +707,9 @@ namespace osu.Game.Tests.Visual.SongSelect
checkVisibleItemCount(true, 15); checkVisibleItemCount(true, 15);
} }
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null) private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null)
{ {
createCarousel(); createCarousel(carouselAdjust);
if (beatmapSets == null) if (beatmapSets == null)
{ {
@ -730,17 +730,21 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Wait for load", () => changed); AddUntilStep("Wait for load", () => changed);
} }
private void createCarousel(Container target = null) private void createCarousel(Action<BeatmapCarousel> carouselAdjust = null, Container target = null)
{ {
AddStep("Create carousel", () => AddStep("Create carousel", () =>
{ {
selectedSets.Clear(); selectedSets.Clear();
eagerSelectedIDs.Clear(); eagerSelectedIDs.Clear();
(target ?? this).Child = carousel = new TestBeatmapCarousel carousel = new TestBeatmapCarousel
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}; };
carouselAdjust?.Invoke(carousel);
(target ?? this).Child = carousel;
}); });
} }

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@ -5,7 +5,7 @@
<PackageReference Include="DeepEqual" Version="2.0.0" /> <PackageReference Include="DeepEqual" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">

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@ -7,7 +7,7 @@
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" /> <PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>

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@ -149,7 +149,7 @@ namespace osu.Game.Overlays
if (beatmap.Disabled) if (beatmap.Disabled)
return; return;
next(); NextTrack();
} }
else if (!IsPlaying) else if (!IsPlaying)
{ {
@ -217,6 +217,9 @@ namespace osu.Game.Overlays
/// <returns>The <see cref="PreviousTrackResult"/> that indicate the decided action.</returns> /// <returns>The <see cref="PreviousTrackResult"/> that indicate the decided action.</returns>
private PreviousTrackResult prev() private PreviousTrackResult prev()
{ {
if (beatmap.Disabled)
return PreviousTrackResult.None;
var currentTrackPosition = current?.Track.CurrentTime; var currentTrackPosition = current?.Track.CurrentTime;
if (currentTrackPosition >= restart_cutoff_point) if (currentTrackPosition >= restart_cutoff_point)
@ -248,6 +251,9 @@ namespace osu.Game.Overlays
private bool next() private bool next()
{ {
if (beatmap.Disabled)
return false;
queuedDirection = TrackChangeDirection.Next; queuedDirection = TrackChangeDirection.Next;
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault(); var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault();

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@ -31,8 +31,10 @@ namespace osu.Game.Rulesets.Judgements
public JudgementResult Result { get; private set; } public JudgementResult Result { get; private set; }
public DrawableHitObject JudgedObject { get; private set; } public DrawableHitObject JudgedObject { get; private set; }
protected Container JudgementBody; protected Container JudgementBody { get; private set; }
protected SpriteText JudgementText; protected SpriteText JudgementText { get; private set; }
private SkinnableDrawable bodyDrawable;
/// <summary> /// <summary>
/// Duration of initial fade in. /// Duration of initial fade in.
@ -89,6 +91,8 @@ namespace osu.Game.Rulesets.Judgements
prepareDrawables(); prepareDrawables();
bodyDrawable.ResetAnimation();
this.FadeInFromZero(FadeInDuration, Easing.OutQuint); this.FadeInFromZero(FadeInDuration, Easing.OutQuint);
JudgementBody.ScaleTo(1); JudgementBody.ScaleTo(1);
JudgementBody.RotateTo(0); JudgementBody.RotateTo(0);
@ -131,7 +135,7 @@ namespace osu.Game.Rulesets.Judgements
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Child = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText Child = bodyDrawable = new SkinnableDrawable(new GameplaySkinComponent<HitResult>(type), _ => JudgementText = new OsuSpriteText
{ {
Text = type.GetDescription().ToUpperInvariant(), Text = type.GetDescription().ToUpperInvariant(),
Font = OsuFont.Numeric.With(size: 20), Font = OsuFont.Numeric.With(size: 20),

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@ -95,7 +95,6 @@ namespace osu.Game.Screens.Select
CarouselRoot newRoot = new CarouselRoot(this); CarouselRoot newRoot = new CarouselRoot(this);
beatmapSets.Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild); beatmapSets.Select(createCarouselSet).Where(g => g != null).ForEach(newRoot.AddChild);
newRoot.Filter(activeCriteria);
// preload drawables as the ctor overhead is quite high currently. // preload drawables as the ctor overhead is quite high currently.
_ = newRoot.Drawables; _ = newRoot.Drawables;
@ -108,6 +107,9 @@ namespace osu.Game.Screens.Select
itemsCache.Invalidate(); itemsCache.Invalidate();
scrollPositionCache.Invalidate(); scrollPositionCache.Invalidate();
// apply any pending filter operation that may have been delayed (see applyActiveCriteria's scheduling behaviour when BeatmapSetsLoaded is false).
FlushPendingFilterOperations();
// Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run. // Run on late scheduler want to ensure this runs after all pending UpdateBeatmapSet / RemoveBeatmapSet operations are run.
SchedulerAfterChildren.Add(() => SchedulerAfterChildren.Add(() =>
{ {
@ -321,6 +323,9 @@ namespace osu.Game.Screens.Select
/// <returns>True if a selection could be made, else False.</returns> /// <returns>True if a selection could be made, else False.</returns>
public bool SelectNextRandom() public bool SelectNextRandom()
{ {
if (!AllowSelection)
return false;
var visibleSets = beatmapSets.Where(s => !s.Filtered.Value).ToList(); var visibleSets = beatmapSets.Where(s => !s.Filtered.Value).ToList();
if (!visibleSets.Any()) if (!visibleSets.Any())
return false; return false;
@ -427,7 +432,19 @@ namespace osu.Game.Screens.Select
private void applyActiveCriteria(bool debounce, bool alwaysResetScrollPosition = true) private void applyActiveCriteria(bool debounce, bool alwaysResetScrollPosition = true)
{ {
if (root.Children.Any() != true) return; PendingFilter?.Cancel();
PendingFilter = null;
if (debounce)
PendingFilter = Scheduler.AddDelayed(perform, 250);
else
{
// if initial load is not yet finished, this will be run inline in loadBeatmapSets to ensure correct order of operation.
if (!BeatmapSetsLoaded)
PendingFilter = Schedule(perform);
else
perform();
}
void perform() void perform()
{ {
@ -439,14 +456,6 @@ namespace osu.Game.Screens.Select
if (alwaysResetScrollPosition || !scroll.UserScrolling) if (alwaysResetScrollPosition || !scroll.UserScrolling)
ScrollToSelected(); ScrollToSelected();
} }
PendingFilter?.Cancel();
PendingFilter = null;
if (debounce)
PendingFilter = Scheduler.AddDelayed(perform, 250);
else
perform();
} }
private float? scrollTarget; private float? scrollTarget;

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@ -4,6 +4,7 @@
using System; using System;
using osu.Framework.Caching; using osu.Framework.Caching;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations;
using osuTK; using osuTK;
namespace osu.Game.Skinning namespace osu.Game.Skinning
@ -50,6 +51,11 @@ namespace osu.Game.Skinning
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }
/// <summary>
/// Seeks to the 0-th frame if the content of this <see cref="SkinnableDrawable"/> is an <see cref="IFramedAnimation"/>.
/// </summary>
public void ResetAnimation() => (Drawable as IFramedAnimation)?.GotoFrame(0);
private readonly Func<ISkinComponent, Drawable> createDefault; private readonly Func<ISkinComponent, Drawable> createDefault;
private readonly Cached scaling = new Cached(); private readonly Cached scaling = new Cached();

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@ -24,7 +24,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.710.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
<PackageReference Include="Sentry" Version="2.1.4" /> <PackageReference Include="Sentry" Version="2.1.4" />
<PackageReference Include="SharpCompress" Version="0.25.1" /> <PackageReference Include="SharpCompress" Version="0.25.1" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.710.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.714.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.710.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.714.0" />
<PackageReference Include="SharpCompress" Version="0.25.1" /> <PackageReference Include="SharpCompress" Version="0.25.1" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />