Fix editor blueprints being misplaced

Regressed with PlayfieldAdjustmentContainer changes.
This commit is contained in:
Dean Herbert
2019-03-31 01:29:37 +09:00
parent 6738bd54c0
commit 42eaabe24c
9 changed files with 13 additions and 9 deletions

View File

@ -178,7 +178,7 @@ namespace osu.Game.Rulesets.Edit
/// <summary>
/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
/// </summary>
protected virtual Container CreateLayerContainer() => new Container { RelativeSizeAxes = Axes.Both };
protected virtual Container CreateLayerContainer() => DrawableRuleset.CreatePlayfieldAdjustmentContainer();
}
public abstract class HitObjectComposer<TObject> : HitObjectComposer