Rename SelectedMods -> Mods

This commit is contained in:
smoogipoo
2019-04-10 12:03:57 +09:00
parent 1c952e58cc
commit 4310f07a5c
26 changed files with 55 additions and 58 deletions

View File

@ -59,7 +59,7 @@ namespace osu.Game.Overlays
private Bindable<WorkingBeatmap> beatmap { get; set; }
[Resolved]
private IBindable<IEnumerable<Mod>> selectedMods { get; set; }
private IBindable<IEnumerable<Mod>> mods { get; set; }
/// <summary>
/// Provide a source for the toolbar height.
@ -235,7 +235,7 @@ namespace osu.Game.Overlays
{
beatmap.BindValueChanged(beatmapChanged, true);
beatmap.BindDisabledChanged(beatmapDisabledChanged, true);
selectedMods.BindValueChanged(_ => updateAudioAdjustments(), true);
mods.BindValueChanged(_ => updateAudioAdjustments(), true);
base.LoadComplete();
}
@ -372,7 +372,7 @@ namespace osu.Game.Overlays
track.ResetSpeedAdjustments();
foreach (var mod in selectedMods.Value.OfType<IApplicableToClock>())
foreach (var mod in mods.Value.OfType<IApplicableToClock>())
mod.ApplyToClock(track);
}