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Add ServerShuttingDownCountdown
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@ -730,6 +730,8 @@ namespace osu.Game
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ScoreManager.PostNotification = n => Notifications.Post(n);
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ScoreManager.PresentImport = items => PresentScore(items.First().Value);
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MultiplayerClient.PostNotification = n => Notifications.Post(n);
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// make config aware of how to lookup skins for on-screen display purposes.
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// if this becomes a more common thing, tracked settings should be reconsidered to allow local DI.
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LocalConfig.LookupSkinName = id => SkinManager.Query(s => s.ID == id)?.ToString() ?? "Unknown";
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